What's more mundane than having to create your own meals, weapons, potions, drinks, and charms?
The oven, potion, wine, blacksmith systems were designed to encourage players to grow, gather, find their own ingredients, then take them and make food, drink, weapons, potions,and charms. These items and the ingredients can be traded in role-play to add another aspect that many Sims seem to be lacking in, items for role-play trade and skills.
How much would your Sim be enhanced if every new player could collect everything to make a weapon, take to the local blacksmith, and pay him to make a sword? Go do business with your local baker, buy cake and bread or pay/ trade to use the bakers oven like they did in days of old?
Start a Market Day to encourage cross sim roleplay.
If your a Spellfire/ Unity Meter Sim these things are possible with the Unity pouch system.